Updates
here,
here and
here
Arrrgh, I have to get this out of my head and I can't bring myself to tell the folks at
AFK Tavern directly so here's the passive aggressive approach in full effect. I really really want to like this place so I'm going to start with the good. The food is good for this type of establishment (a one-off). The burgers aren't Red Mill but they're tasty, the burger patties are made on site, and very sizable helpings of sides accompany each. The food prices are lower than what you might find at a national chain of sit-down casual dining (e.g. Red Robin). The drink prices are really very good. For example, I paid $4 plus tax for a Skyy and tonic (not a well-drink, I asked for Skyy and watched her pour it). That same drink would cost between $6 and $8 in downtown Seattle. The strength of the drinks appears to be about average, though I have had both a very weak rum and coke and a very strong vodka tonic. No points lost/gained on overall drink strength. It should be noted that they routinely run drink specials and have happy hour discounts. Something new that I liked: on Epic Game Day they had a person at the door carding people and stamping the over 21s. This is the first time I've seen them do this and I would encourage more of that for the Friday/Saturday crowds. Having been there during the week, I think it's safe to card at the table.
What about AFK's atmosphere? If you've been in the video game/RPG world for more than a few years it feels like what you'd imagine a huge gamer house party to feel like (or a con if it had liquor and food). I have yet to feel even slightly hassled by the staff for sitting there for hours on end. It may have something to do with their knowing that my tab will run over $50 if I'm there for more than two hours- bearing in mind my wife doesn't generally eat or drink there because of dietary restrictions. Or, more liekly, they -want- people to come in and plant themselves so long as they're not just ordering one cup of coffee and trying to stake a claim for four hours. The lighting is a lot brighter than you might expect for a bar, but many people are there to play games and the text on Magic(TM)(R)(C)(whatever) Cards is really quite small. I would not consider AFK to be a meat market, though I would not rule out that the occasional hook up could happen. Again, most people seem to go there with an agenda of gaming or gathering with friends, and this place is really conducive to that.
They do have WiFi and encourage gaming. The wireless signal has been spotty at times and the router does not appear to be fully set up (it asks if I want to set it up about 80% of the time). Overall this is a plus and if the network reliability gets to the 95% range I would start to encourage MMORPG groups to look at this place as a regular meeting location. I do not have any reports about how the network fared during the Cataclysm debut, so the issues I've experienced may not affect MMO play. That said, outlets are limited to a nook near the kitchen with three 2-person tables and two 6-tops. Demand may dictate change, but that remains to be seen as laptops aren't a commonly seen item, yet.
What about crowds/events? This past weekend the first Epic Game Day took place and I think it's safe to say the crowds were as large as I've seen there. I'm generally anti-social and even start to feel claustrophobic in some places but that was not the case at any time on Saturday (we were there from noon until about 7:45). Handling customers is, however, where AFK as an establishment starts to show some strain.
S C S and I went in there on a Sunday afternoon when he was in town. We were two people at one table and there were probably three other tables occupied in the whole establishment. The problem was that all of the groups were about as spread out as they could be and they only had one waitress on staff. She did an admirable job, considering the circumstances, but I can't say that our orders were right, that the food was warm or that our server was friendly.
But hey- that was a fluke, right? Not exactly.
The Mrs and I have been in several times since and the waitstaff always seems overtaxed. We went in on a fairly slow Saturday night, sat in an area where there were other people and waited. For a half hour. Without a waitress asking if we wanted anything. It was about three minutes after I'd packed up my laptop and told the wife I was ready to leave that a waitress finally asked if we'd been helped. At which point I told her we had not, but that I was on my way out the door. Did I mention above that I regularly spend over $50 every time I go there? I think my cheapest tab has been $32 (before tip). Heck, at Epic Game Day we didn't really eat much considering we were there for eight hours- between cash at the bar and our table tab I was at $50 before tips. My point being on the night in question there was a waitress in the area, and they lost out on orders from people who really order food and drinks simply because she didn't ask if we'd been helped- even after I'd made eye contact. I suppose I could have waved her over, but it's a restaurant, she's a waitress and we're customers- it didn't seem necessary at the time.
Here's where I begin my "being helpful" turn phase. Bear in mind that my grandma owned a restaurant/bar for nearly 20 years and a good friend of mine has worked in catering and as a bartender. These are suggestions from my POV and they may be completely worthless in the overall context that I don't have access to.
1) On days with only one waitress, the seating should be assigned. The white board should have big block letters that read "Please Wait to be Seated." This will keep the one lady from having to run to the far corners of the joint to take care of customers. Managing each table becomes a lot easier if all she has to do is turn her head to see who needs a refill or wants to place an order, instead of physically walk the 60+ feet around obstacles and a stage to get to her next nearest table. [edit: the wife wanted me to mention that her preference is for the laptop area, so that nook should also be an option for those bringing machines. That said, even with a couple of tables in this area which is right next to the kitchen, and a few in the main dining area it's more manageable than letting gamers spread themselves out, because you know we'll stay as far away from each other as possible unless directed differently.]
2) On days with limited waitstaff, the bar needs to be self-service. This works best in the above example of limited patronage, not so well if the place starts to fill up unexpectedly. I know the bartenders know how to get food out of the kitchen. I've seen all of them do it. Patrons seated in the bar area would walk up to the bar, order a drink and a burger, and the bartender could then take the order back to the kitchen. Hell, the bartender could even walk out TO the customers and take an order. From there, the kitchen staff could bring the food to the bar and announce the order for pickup (and hopefully the patron orders another beer while they're there). Patrons in the general seating area would walk to the bar to order anything more complicated than a Jack and coke, or anything requiring layering. The waitress could take orders for anything off of the beer/mead side of the drink menu.
If customers are there to eat: sit in the dining area. If they're there for fancy drinks: sit in the bar. Seems easy enough, but let them know what's what before they choose.
3) The Bar. If AFK has an Achilles' Heel, it's the bar (or maybe the drink menu). The AFK menu has an entire page dedicated to layered/fancy cocktails that was in need of serious copy editing which S C S and I did, but they have yet to accept our changes despite reprinting an "updated" menu for December. Yes, I'm grumpy about that because we did it TWICE. Once on our own and the second time the owner asked us to go over it because she knew it needed help. I digress... The fancy drinks are problematic. On Saturday I watched one bartender chat on the phone while the other tried to pour a layered drink- for like 3 minutes. Then the phone bartender asked me if I'd been helped, and I ordered my Skyy and tonic- which was greeted with a roll of the eyes. Not cool, Red. The Layered Drink bartender went on to make another layered drink, and a couple minutes later I saw her on the phone, too.
An hour-or-so later I asked my table waitress for my check and was greeted with excuses about how long it would take to run my card because the bar is backed up. I like you, waitress-who-normally-waits-on-us, but this is not my problem. Also, if you take 30-45 seconds per table to tell them that it will be about 5 minutes to run a card, guess what? At 6 tables times 45 seconds, that's already 4.5 minutes spent explaining why it will take so long to run a card, making the task take that much longer. I don't expect anything to happen immediately. If you have my card and it's taking like 10 minutes to complete the transaction, then you can apologize.
So here's what I propose to remedy this (thanks to catering friend for working on this with me): The bar needs a separate drink menu AND they need a third bartender. The fancy layered drinks should only be available at the bar, and there should be one bartender whose entire night is spent making these fancy drinks. Patrons would be required to walk to the bar, order, and wait. The second bartender should be pouring "standard" bar drinks (G&T, rum and coke, etc.) for the incoming drink orders while being available as backup to the layered drink tender. They also need either a third tender for beer/wine/shots or let the waitresses do that (though I think in WA you need a bartender license to pour a beer). That is all this person does: pour one thing from a bottle or tap into a glass or pitcher. If it requires more than one ingredient then it goes to tender #2- unless tender #1 and #2 are slammed with Mana Potions or something then #3 can do simples- but only then.
Overall, I want to give AFK an 8.5*/10. They really have improved and the atmosphere is great. But there's something that routinely causes snags and I'm always hearing about how backed up the bar is, so I'm looking at that. Checking IDs at the door really helped streamline the ordering/drink delivery process (and the chick with the black/purple hair was cute and friendly- so why wouldn't you show her your ID?) The increase in waitstaff has been noticed and is a good change. The camaraderie of the staff is also noticed and I think adds to the vibe of the place.
I will continue to patronize this establishment and I don't ever expect perfection because I think the employee-NPCs are zero-level human tavern-keeper classed and shit happens (the DC for "smoothly running a restaurant" is like base 17 and is checked hourly, so these folks have to make that roll 12 times a day.) But there's room for improvement. At the very very least, let's get the waitstaff to stop making excuses/apologizing up front, and ask them to continue doing their best. If I'm not happy, I'll let you know (on my blog, but still :\ ) Until you hear about it, don't worry about it.
The take home message: I like this place. There are issues. They won't stop me from coming back, but I would enjoy myself more if they were fixed.
AFK Tavern is located at 1510 41st Street in Everett- take the 41st St exit from I-5 in either direction and head west about 3 blocks. It's on your left next to Ivar's. They're open 3P-3A except on days that they're not (see website for days with non-standard hours).
* the 8.5 is provisional and takes into account that they've only been open for about 5 weeks. If this was an established tavern the score would be lower and I would be less inclined to make the 20 mile drive to get there.